On one hand, this adds an entirely new level of customization features to a game that’s absolutely loaded with the ability to make the entire experience your own. Imagine the crafting system that played on the obsessive-compulsive nature of those looking to customize their weapons and settlements, then apply that to the companion system.
#Fallout 4 automaton review full#
To boil it down to the bare basics, the first piece of Fallout 4 DLC contains a handful of story-driven missions that take place in a couple of robot-laden dungeons as well as a full crafting system for robot companions. On its own, however, Automatron is simply a decent add-on to an outstanding title as a whole.Īutomatron is essentially a two-pronged piece of content, with what can only be considered a partial prong popping up after the main mission sequences end (Spoiler Alert: it’s a Preston Garvey-style never-ending set of radiant quests). Make no mistake, there is absolutely a lot to like here, and if you’ve fallen head-first into Fallout 4‘s hoarding and crafting elements, you’re going to have a whole new set of projects to undertake. Judging the quality of Automatron, and Automatron alone, feels almost like reviewing a single LEGO brick inside of a massive LEGO structure. The reason why it’s important to note why Fallout 4 is so special as a whole is because simply playing Automatron, its first piece of DLC, after an extended absence simply doesn’t provide as special of an experience as the total package. Of course, reviews are opinions through and through, and the purpose of this article is not to justify a score that was given in the past (after all, there’s over 2500 words that do just that in the original review).
Yes, giving Fallout 4 a five out of five was going out on a limb, and there’s nothing wrong with disagreeing, but existing in such a wonderfully realized and harrowing world was something special to us. Sure, the crafting can be a bit clunky, there is strange Bethesda jank and the central twist is fairly predictable, but the sum of all of Fallout 4‘s parts is an immersive, time-eating example of the power of world-building in video games. A perfect score does not indicate a perfect game, especially considering that a perfect video game does not exist (sorry Stardew Valley), but Fallout 4 is something truly special when taken as a whole. When I gave Fallout 4 a perfect score back in November, the reasoning was quite simple.